Team Flying Vectors

Wednesday, May 31, 2006

The New Animatic

Here is what our animatic looks like when we put the blocking passes into our 3D animatic. Enjoy!

Matt's new blocking video

Here is Matt's blocking pass for the scene Chase.

Cut: Murray Recovers
4 MB Quicktime Movie (Quicktime 7 required)

Cut: Chase
10 MB Quicktime Movie (Quicktime 7 required)

Charles's new blocking video

Here is Charles's blocking pass for the Exploration scene

Cut: Murray runs out.
1 MB Quicktime Movie (Quicktime 7 required)

Cut: Murray explores/examines box.

11 MB Quicktime Movie (Quicktime 7 required)

Jesse's new blocking video

Here is Jesse's blocking for the Push Mower scene.


11 MB Quicktime Movie (Quicktime 7 required)

Tuesday, May 23, 2006

Ads

Here is the ad for the side of the delivery truck.....






















and here is the newspaper that arrives at a convenient moment to help Murray find a solution to his troubles.




















The headlines should be fairly familiar references for those in our class.

Saturday, May 20, 2006

Well, That didn't work

Failed attempt at replacing Murray's body with the updated rigged version.
At least we know what would happen if the mower caught him



Update: Had to use merge to import without any "issues". I think we lost all the work Matt did with physique but I think there is a way to save and load in the vertex weighting level.. Hopefully. The other option is merging *everything* from the scene into Murray's final rigging max file. We'll see.

Tuesday, May 16, 2006

3D Animatic Render Guide

Here is a copy of the 3D animatic render guide. This should help us stay sane when we try to render and will help us figure out where the cuts are at in the timeline.

3D Animatic Render Guide

Monday, May 15, 2006

3D Animatic

Over the weekend we created our 3D animatic. Some of the cuts and timing need a bit of work but this is the first draft of what the final film will be. There are few elements like the delivery box, houses, tree foliage, grass and MowMaster colors that are not finished yet and will have to be completed later if we have the time.

Friday, May 12, 2006

Schedules

Here are links to the schedules for each week that we all have planned out.

Week 5 April 23-29
Week 7 May 7-13
Week 9 May 21-27

Shot Progress Chart

Last updated: May 16th, 2006

Monday, May 08, 2006

Model Turntables

No textures yet and not to scale. Click on a model to see a 360 rotation in quicktime.

Murray Model by Matt

Mow Master 3000 Model by Charles

Push Mower Model by Jesse

Delivery Truck Model by Jesse

Friday, May 05, 2006

Scene Layouts & Camera Placements

Here are the scene layouts with camera placements. We've strayed a bit from our first storyboard which is a good thing although these are not storyboards but just for scene layout. All the objects are just simple placeholders for the models we are currently building and will be replaced. We'll have those done by Monday so check back for model turntables.